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Night Must Fall

Website
Founding date
December 2014
Goal
To create an active RP community for those interested in exploring RPing darker, more complex characters neither good or evil, but of the night, be it sellswords, thieves, con artists, or other callings from the shadows.
Main area of operations
Bree
Kinship type
Man
Friends/Allies
None yet
Rivals/Enemies
None
Kinship status
Dormant (not recruiting)
Recruiting Officer(s)
Raendis, Gwynwynn

Background

Night Must Fall. As long as night falls, shadows remain unseen. As long as night falls, lost souls stand united in secrecy. As long as night falls, restless spirits wander sworn to nothing but the shroud of night and each other. As long as night falls, it stands as dark haven to creatures of the night who choose its seductive beauty over the callousness of the day-star. As day expires and night unfolds its charms, the creatures of the night come out to play. They live by night. They love by night. They charm by night. They -are- by night. Under Moon and stars they thrive, unseen as the shadows they are, and as the shadows they are, in night they blend into the dark that shelters them. Night Must Fall. A name only recently heard whispered in the back rooms of inns, through the streets and in back alleys, rooftops and hidden corners of Bree. It is whispered that Night Must Fall is a company of shadows. That it welcomes those who shun day and embrace night time. Night full of cruelty and cruelty holds painful beauty. The lost and the weary wander through the paths of Night and in this Night Must Fall unites them and gives the purpose. In night, coin glitters most brightly and in night, there is possibility. For night never falters. Night falls always. Night must fall.

 

Thieves, con artists, charmers, schemers have a place in Night Must Fall alongside sellswords, mercenaries, blades for hire and trackers. Many names for those who live by night and swear allegiance to neither good or evil. The head and captain of Night Must all is Raendis Ithilael. Within the kin there are two divisions, with their own code names. They are as follows:

WIGHTS

'Wights' is a name for the division of Night Must Fall of sellswords, blades for hire, mercenaries and soldiers of fortune. These are those that excel in brute strength and their proficiency in weapon-wielding. They are nicknamed 'Wights' for their strength and ability to inspire fear. Wights come from different backgrounds and are brilliant soldiers and warriors. Their use of any number of weapons is notorious and their physical strength is a great asset to them. The leader of the Wights division, besides being the head of Night Must Fall, is Raendis Ithilael. Though by training and experience, Raendis would qualify as a Night, she has quickly learned the ways of the sellswords in Bree and has more or less left her past as a thief behind to lead those that joined the Night and chose to serve as Wights.

NIGHTS

'Nights' is the other side of the coin that makes up Night Must Fall. It is its other division. Unlike 'Wights', the 'Nights' consists of thieves, con artists, charmers, schemers and the like. These are the people of night that unlike Wights are not necessarily strong in body or even excel at wielding weapons, though many do. They are those creatures of the night that excel in the use of their minds. They are masters of disguise, and use guile and charm as their greatest weapons. They are excellent charmers, manipulators, schemers, plotters and often wander under cover as some sort of entertainers like actors, minstrels, acrobats, illusion-makers, fortune-tellers etc. They are called 'Nights' for in night they need no masks, by night they thrive and charm and yet Night weaves illusion so that they seem as something other than what they are. Head and leader of the Nights division is Gwynwynn Grimsceadu, mistress of disguise.

Though Wights excel in physical strength and Nights in mental, the two do not exclude each other, nor do the divisions that work closely together, each having a part in the whole.

 

((OOC info: Night Must Fall is a heavy RP kinship focusing on the darker-type characters that deny easy characterization of 'good' or 'evil'. Be it a rough-living, worn-sellsword/mercenary/blade for hire type you are RPing or a scheming charmer thief/ con artist type, you are welcome among us. We encourage complex character development that eludes an easy label. Our characters vary greatly, from deeply dark characters to those whose views of morals differ from the straight and narrow. We wish to create a kinship for all RPers interested in darker RP and create original stories and RP. IC all your character needs is some peculiar characteristics that make him differ. The more of those, the less scrouples, the better. And of course you need passion for RP and an interest in being a devoted member of Night. OOC requirements are 1) You must be a mature, respectful person to all within and without the kin  2) You must know the basics of RP (No being Aragorn's secret awesome brother or Arwen's BFF, no godemoting or powermoding, no metagaming etc.). Experience in RP does not matter. We are happy to help you! 3) You differentiate between IC and OOC. OOC drama will NOT be tolerated. If you are interested in joining or simply wish to know more, contact RAENDIS or GWYNWYNN in game or through the LA mailbox.

Night Must Fall accepts contracts for coin. So same applies for any kinships interested in working with us. If you have a contract or wish to work on a story with us, please mail RAENDIS or GWYNWYNN in game or through the LA mailbox.

Should you decide to join, an IC recruitment will be set up. Being a new kin, ideas are very welcome from new members! May the night bind the lost and the weary! ))

 

 

 

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